3D Generalist Artist
I love what I do. And I do it in a clean and organized way. I am experienced and every day a better professional.
I'm available (full or part-time job) and willing to move around the world.
Leading "Dinamita Works" team, fellow academics working on our EOG project "Adroneline". Game design, level design, game mechanics, 3D art, direction and production with my 7 people team encuraging teamwork.
Created 3D environments, drones and different assets (modelling, uvmapping, texturing and exporting to Unreal Engine). Taking the decisions of almost every aspect of art and design of the game.
Design of a video game of the company brand. A pinball game was developed.
Design, modelling, UV, texturing of pinball tables. Having think in game mechanics for the tables design before modeling.
Helping to other department designing an smarhpone/tablet app for children. Design of UI and menus flow.
Worked as a Computer technician along many years. In 2001 I created a computers and consoles shop (selling, repairing, configuring equipments).
Untill I was reinvented and converted to the video games industry.