MOBILE GAMEDEV

MOBILE GAME DEVELOPMENT

GAME DESIGN

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I’ve developed some video games for mobile devices. Here are the most relevant:
Paper Spaceship, and Paper Spaceship V2.
In the other hand, I’ve designed other video games like Heroes’ Fix, making the game desing for a third party.

DEVELOPED MOBILE GAMES ISAAC MARTIN

PAPER SPACESHIP

You control a drawn spaceship through an infinite notebook paper. You have to avoid the scrawls that will appear. The difficulty increases with increasing levels: more scrawls and more velocity of them.

Also you have to try to catch all erasers as you can and blue hearts to heal lifes.

Here: icon + 2 images + gameplay video

PAPER SPACESHIP ICON
PAPER SPACESHIP V1 IMAGE
PAPER SPACESHIP V1 IMAGE
Play Video

PAPER SPACESHIP V2.0

This time, the paper spaceship has became a real Spaceship, and you have tu avoid the enemy ships.
During your flight, you can catch batteries for improve your velocity and objects for healing lifes.

Here: icon + 2 images + gameplay video

PAPER SPACESHIP V2 ICON
PAPER SPACESHIP V2 IMAGE
PAPER SPACESHIP V2 IMAGE
Play Video

HEROES' FIX

Game Design of ‘Heroes’ Fix’
(for a third party): Art style, screen flow, mechanics, monetization and all documentation ready to be developed.

A casual freemium game where you have to heal the super-heroes that comes from the battle for back to the fight.

You have to use different items to heal them depending on their status, and you can change their suit and many other options. Blockchain technology based game.

PAPER SPACESHIP V2 ICON
HEROES' FIX SRATT SCREEN AND IMAGE GAME DESIGN

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