Sci-fi Generator Software used: About: Sci-Fi Generator. Hard-surface prop. I used 3ds Max to model. UV-Layout for unwapping. Adobe Substance Painter and Phosothop for the textures and materials. Meshes and textures has been imported to Unrea ...
Concept of a Transceiver, with 9 bands, dobule band display and the common features.
Modelled in 3DS Max, and made some textures in Substance Painer (as some hard surfaces) and Photoshop for details and for the displays.
Images from 3DS Max renders with VRay.