ARTIST / PRODUCER / GAME DESIGNER (CEO) (Dinamita Works)
Oct. 2016 – Mar. 2018
Development of “ADroneLine – The game”. Project Team Leader. Creation of entire game art: drones, props, environments, particle systems, materials and the implementation in Unreal Engine, from scratch to a playable demo. Management of deliveries, times, and milestones for PlayStation, pipeline and tasks tracking, budget estimation, game design.
Achievements: Nomination in PlayStation Talents Awards 2017 for Best Competitive Online Videogame. Playable demo of the videogame with very good reviews.