Post-apocalyptic Vehicle

Software used:


Post-apocalyptic car. Rusty paint, dirty  and mud. Rusty roof rack with items like petrol can, nitrous oxide bottle and rusty metal boxes.

Modelled in 3ds Max. Textures/materials made with Substance Painter and all integrated to Unreal Engine.

Environment made with the same methodology.

Images from Unreal Engine, Marmoset Toolbag. Last 5 images (separated items) from Substance Painter.


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