POST-APOCALYPTIC ENVIRONMENT

Post-Apocalyptic Environment

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Two versions of a desert environment based on a post-apocalyptic era with touches of «Resident Evil: Extinction» created in Unreal Engine 5.

Use of 3ds Max and ZBrush to create the objects. Multi-material from Unreal Engine for the terrain. UV-Layout for unwapping. Photoshop and Adobe Substance Painter for the textures and materials.

Images from Unreal Engine.

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