ENVIRONMENT ART & LEVEL DESIGN
ADroneLine Stages
About:
Design of two stages of ADroneLine video game.
The trailer shows a mix of the two levels in gameplay.
Created with Unreal Engine.
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Mayan Quest
About:
Level designed in Unreal Engine.
Stage where the player have to catch statues to open doors and arrive to the end of the level.
Modular elements, particle systems, mobile platforms and doors. Mechanics made with blueprints.
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Lava in cave - ADroneline Stage
About:
Part of ADroneline level environment, the inner cave, made with rocks, lighting props, with particle systems of smoke and heat ondulation.
«Mountain Cave» Stage of «ADroneLine – The Game». More about ADroneLine HERE.
Video from Unreal Engine.
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Screenshots
Old hangar - ADroneline Stage
About:
Part of ADroneline level environment mad of buildings, props and this concrete tunnel, particle systems of steam and water drops with water ripples on floor.
Old Hangar Stage of «ADroneLine – The Game». More about ADroneLine HERE.
Video from Unreal Engine.
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Screenshots