3D WORKS

TRANSCEIVER

Transceiver Software used: About: Concept of a Transceiver, with 9 bands, dobule band display and the common features. Modelled in 3DS Max, and made some

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MOUNTAIN CAVE

Mountain cave Stage Software used: About: Environment made for ADroneline video game. I used 3ds Max and ZBrush to do props and big terrain rocks.

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OLD HANGAR

Old-Hangar Stage Software used: About: Environment made for ADroneline video game. I used 3ds Max and ZBrush to do props and big terrain rocks. UV-Layout

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«RACER» DRONE

«RACER» Drone Software used: Share: Drone «Racer», from «ADroneline – The game». Modelled in 3ds Max, and textures / materials made with Photoshop. Images from

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SEMAPHORE

Semaphore Software used: Share: Hard surface asset. Modelled in 3ds Max. Materials made in Marmoset Toolbag. Images from Marmoset Toolbag. Share: Share on linkedin Share

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SHOE

Shoe Software used: About: Shoe of well-known brand. Rubber sole, and body with different types of fabric. Leatherette and plastic on the back, canvas on

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ABANDONED STRUCTURE

Abandoned Structure Software used: About: Abandoned structure environment. Modular tiled ground. Tiles worked on two sides for use both. Broken columns, with exposed inner steel

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DESERT EAGLE PISTOL

Desert Eagle Software used: About: The mythical pistol modeled in 3ds Max, unwrapped with UV-Layout and painted with materials made with Substance Painter and Photoshop.

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DUNGEON JAIL

Dungeon Jail Software used: About: Dungeon Jail with wood and metal elements. Low poly made with 3ds Max and  High poly with Zbrush. Textures has

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